Supernatural Romance and Mystery Stories
Supernatural stories bring creatures and curses into the plot: vampires, werewolves, monsters, ghosts and witches. On Wimbook you play the main character who has to deal with them, whether that means curing a curse, hunting a beast or trusting someone who is not quite human.
These books lean on mystery and slow burn romance, with violence off the page.
Read Chapter I free

I cured the vampire
Four hundred years undead. One sleeping draught. Now his heart beats, and he has fifty days.

Beastqueen
Every monster in the kingdom bows to you. Your guild wants to know why. So do you.

The suspect sees your ghost
Only the man in cell four can hear you, and the police say he pushed you off Pier Nine.

Scanned the Wolf, Found the Man
The chip you put in a wounded wolf last night beeps in a stranger's shoulder. Hunting season opens in fourteen days.

Every Witch Lost Her Magic, and You Have It
At dawn the whole city's magic is in your hands, and the strongest warlock in Boston wants his share back by the new moon.

Counterfeit Countess
You married the earl in your runaway mistress's veil, and he knew at once. On the full moon you learn why she ran.

The vampire college admits its first human
Every student at the night college is a vampire but you, and your guide is the heir who voted to keep you out. Forty nights.

Guess the fae's name
You can trace any family back four hundred years. The fae you must name by Samhain has no family on any record.
Supernatural Romance and Mystery Stories: questions and answers
Are supernatural stories horror?
Not here. They use creatures and curses for mystery and romance rather than scares.
Can I pick which creature story to read?
Yes. Each book page names its creatures and tropes, so you can choose before you start.
Are these stories free to read?
Yes, Chapter I of every book is free, with no account and nothing to download. The chapters after it are written live around your choices and come with a plan.
How do the choices work?
Every scene ends with three moves you can pick. You can also type your own move, and the next scene is written around it. The characters remember what you did.